Chinese Academy of Engineering Zhao Shuping: Advanced VR will be with AI "You have me, I have you"

Virtual reality (VR) has become a familiar experience for many. In a corner of the mall, someone wears a headset and sits in a specialized chair, transported into an immersive world where the logic of traditional perception no longer applies. This is just the beginning of what VR can offer. Entertainment is only the tip of the iceberg when it comes to the impact of virtual reality on our lives. During the 10th edition of the "Leading Industry Technology Lecture" held on November 22, Academician Zhao Shuping from the Chinese Academy of Engineering presented a comprehensive view of "VR+" technology and its potential across industries. He emphasized that VR will introduce new ways of thinking and technological approaches, reshaping how we perceive the world—dividing it into real and virtual modes or even creating a completely new virtual realm. “Is VR a disruptive technology? Can it change the status quo?” Zhao asked, urging people to look at the power of technological innovation. The concept of virtual reality involves using computers and related technologies to create a simulated environment that mirrors real-world objects or physical spaces. It uses VR equipment to generate visual and tactile experiences similar to those found in the real world. According to Zhao, VR could disrupt six key areas: upgrading from two-dimensional to three-dimensional displays, breaking through screen size limitations for 360- or 720-degree views, shifting from keyboard-based interaction to natural human-environment interaction, building virtual representations of physical objects in any space-time context, enabling new platforms for experimentation and validation across industries, and creating new Internet entrances and social environments. Zhao described a future where “VR + social” becomes a reality. For instance, instead of sending emails, users could meet in a shared virtual space, such as the Summer Palace, to have a more immersive and engaging social experience. In the future, VR could revolutionize computing platforms, information technology, media, and interactive environments. Zhao explained that if VR is fully integrated into TV, viewers would no longer be passive but could actively choose their viewing angles, pause, or focus on specific players—an evolution of how we consume content. After decades of development, VR has already made significant contributions in fields like military, aerospace, manufacturing, smart cities, healthcare, and education. Zhao noted that “VR+” is becoming an industry trend, much like “Internet+,” with applications spanning all sectors. Virtual reality plays a crucial role in planning, design evaluation, and training across various industries. Its early adoption in aerospace, for example, allowed for improved cockpit designs by simulating real-world conditions. In security, VR enhances surveillance by revealing details beyond the limits of traditional camera footage, offering clearer insights into dark or hidden areas. In medicine, the concept of a “virtual human body” is gaining traction. It refers to digital replicas of real humans, combining geometric, physical, and physiological features. These models are used for medical research, drug development, and even rehabilitation and psychotherapy. Zhao envisioned a future where every child is born with a digital twin that grows alongside them, allowing medical experiments to be conducted safely on these virtual models. While this vision is still in the early stages, he acknowledged the numerous challenges and technical hurdles that remain. Looking ahead, Zhao predicts that VR will give rise to three new industries: mass consumer, professional, and industrial VR. Technologically, VR integrates data acquisition, analysis, modeling, rendering, and sensor interaction. These elements span software, hardware, and platform standards, making VR a highly interdisciplinary field. When it comes to artificial intelligence, Zhao highlighted the growing synergy between VR and AI. VR is evolving from its original “3I” characteristics—immersion, interactivity, and imagination—to include a fourth “I”: intelligence. This shift signals a move toward smarter, more intuitive interactions and systems. The integration of VR and AI is evident in three areas: modeling, which now includes human-like and intelligent features; interaction, moving from natural to smart, where systems understand and respond to user behavior; and VR software, which is becoming increasingly intelligent. “In the future, VR and AI will develop in parallel, each enhancing the other,” Zhao concluded.

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